Alex Giuseppe Ispas

Product designer & occasional developer

Case study

  • Creating a product that aims to simplify offering and receiving help. Here is the first part. Today I will share the second attempt based on the feedback received on the first part. More exactly, focusing more on an interactive interaction, something similar with Tinder. This time we said we should pay more attention to what people felt…

  • Creating a product that aims to simplify offering and receiving help. I’m really tired of seeing beautiful pixels and artsy stuff on Dribbble and Behance. I will not go further into this because we already know what’s wrong with these platforms. Why are people not sharing the failures? What they’ve tried? I’m already working on…

  • Likeable – Case study Introduction. Changing the way people are looking for professionals. No fancy booking systems, no fake reviews, just you and them. Connecting beauty creatives (for start) like tattoo, hair and make-up with potential clients and recruiters or just between them. Creatives get local exposure, clients get one-to-one personalized advices and recruiters find…

  • For people who are not so tech-savvy. The main goal: If people don’t make a reservation online, they have to stay in line for a long time just to get a ticket then stay again for filling and depositing the application forms. So, our goal is to let people know that they can avoid all the…

  • How this amazing app can be improved by using common sense, empathy and best practices. Technically speaking Soulseek is a peer-to-peer (P2P) file-sharing network and application. The term it is used mostly to exchange music, although users are able to share a variety of files. In real life, it’s used by music lovers all over the world interested in…